Title: Dig That Gold

Company: Project M

Role: Character Rigger and Animator

Platform: Android, iOS

 

I worked with Project M on multiple occasions on their mobile game Dig That Gold. My role covered mainly rigging and animating a variety of 3D characters, buildings and assets to be then implemented into Unity.

 

Technologies Used:

  • Maya
  • Python
  • Unity

 

Links:

PROJECT M – Dig That Gold Game Trailer

PROJECT M – Dig That Gold Website